Gaming is a significant industry in India, with around 57 million active gamers, the second-largest globally after China. Children, youngsters, and women form a significant part of this user base, enabled by increased broadband penetration, smartphone adoption, and local content creation. However, the government is considering imposing time and spending limits on gamers to address gaming addiction, sparking concerns about state overreach. Instead, the focus should be on raising awareness about screen time and letting parents make informed choices, rather than intrusive regulations. Read The Rest at :
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